How HyperDot Got it Right, and the Importance of Accessibility in Gaming

Erin next to text that reads this game is so accessible

My latest vlog is all about an amazing game called HyperDot, developed by GLITCH! It was created with accessibility from its early planning stages, and the developers had many disabled play-testers; they listened to our feedback and reworked different aspects of HyperDot to make it playable for even more disabled gamers.

Read moreHow HyperDot Got it Right, and the Importance of Accessibility in Gaming