How HyperDot Got it Right, and the Importance of Accessibility in Gaming

Erin next to text that reads this game is so accessible

My latest vlog is all about an amazing game called HyperDot, developed by GLITCH! It was created with accessibility from its early planning stages, and the developers had many disabled play-testers; they listened to our feedback and reworked different aspects of HyperDot to make it playable for even more disabled gamers.

Read moreHow HyperDot Got it Right, and the Importance of Accessibility in Gaming

Lift Off! Interview with Eduardo Baraf

Cover of Lift Off!

Greetings, earthlings!

I’m excited to present to you my new YouTube channel, titled The Geeky Gimp Presents! I’ll still be blogging here, but this is just a way for me to branch out, challenge myself with a new creative outlet, and engage my subscribers. For my very first video, I interviewed designer Eduardo Baraf. We discuss he new game, Lift Off, which is quickly becoming a hit on Kickstarter. We also talk about accessibility in gaming, his design process, and his previous game, Murder of Crows.

Transcript is available here in PDF, or below the video. PDF: LiftOffTranscript

The video also has subtitles.

You can watch the video below, or click on this link. Subscribe to the channel and receive updates on new videos! I will still be writing here, of course, but I’m just branching out into vlogging!

I hope you enjoy.

Read moreLift Off! Interview with Eduardo Baraf