Tabletop Game Review #2 – Murder of Crows

game box
Game box

I’m a big fan of the card and storytelling gameĀ Gloom, where the object is to make your characters as miserable as possible before killing them off. Sounds like a lot of fun, right? I truly love dark humor. So when I heard Atlas Games had another macabre card game available, I had to snatch it up. It did not disappoint! Let’s take a closer look.

Overview:

Murder of Crows
Players: 2 to 5
Ages: 13 and up, although I think it’s fine for slightly younger players.
Publish Date: 2012
BoardGameGeek Link: click here

Image of a card, with one crow
Notice the one crow in the upper left corner.

Gameplay/Rules:

According to the rules sheet, the objective of the game is to “reveal a complete murder story by playing all the letters in the word ‘M-U-R-D-E-R’.” Each card contains one of these letters, along with an accompanying image and a line of story text.

To start the game, players are dealt five cards, and the remaining cards are used as the draw pile. On your turn, you must draw one card and play one card. You can also choose to skip your turn and draw two cards. To play a card, you simply place it into your Murder, which is the table space in front of you. You eventually want to spell out MURDER; this seems easy, but each card allows you to perform an action once it is played associated with its designated letter. For example:

  • M‘s action is “misplace,” which allows you to take one card of your choice from an opponents murder and put it into your hand.
  • U is “uncover,” where your opponents reveal their hands, and you take a card of your choice.
  • R is “reap,” which is drawing an additional card from the draw pile.
  • D is “drain,” where you must choose one letter and your opponents discard one of that card from their Murder.
  • E is “expel,” where your opponents have to discard their entire hand and draw three new cards.

Read moreTabletop Game Review #2 – Murder of Crows

Tabletop Game Review #1 – Spy Alley

Spy Alley Board Game
Game components on display: game board, player boards with pegs, player cards, and game money.

I credit my dear friend Sarah with getting me into board games; she would bring over something new to play every time she visited. Over the 15 years that we’ve been friends, she’s helped me discover some classics, such as Castle Panic, Forbidden Island, Puerto Rico, and this gem – Spy Alley. So when I saw it in the store, I had to pick it up for the nostalgia…and for the spies. There’s nothing I love more than deceiving people (in a game! I’m not a shady person, don’t worry), so this one is right up my alley. My spy alley, as it were.

Overview:

Spy Alley
Players: 2 to 6
Ages: 8 and up
Publish Date: 1992
BoardGameGeek link: click here

Gameplay/Rules:

In Spy Alley, players choose a spy identification card that is kept hidden from everyone else. They are also given money which will be used to buy the items they need. On your turn, you roll the dice, and move to the appropriate space. The object of the game is to collect all of your spy items (password, disguise, code book, and key) for the country you represent without giving away who you are. Items can be purchased by landing on their space on the board; once your item is purchased, you mark it off on your scoreboard so everyone can keep track of what you own. When you collect all of your items, you must enter spy alley and land on your embassy – the first player to do this wins the game. Other players can guess who you are before this occurs, but if they’re wrong, they lose the game. If they guess correctly, you lose. There is a space on the board that allows you to take a free guess, but the person you are calling out must be in spy alley – so that can be a bit tricky. You can also win by default if everyone else has been eliminated.

Read moreTabletop Game Review #1 – Spy Alley