The Siblings Trouble – Interview with Eduardo Baraf

The Siblings TroubleI interviewed designer Eduardo Baraf this past summer about his new game, Lift Off! Get Me Off this Planet! It was successfully funded on Kickstarter, with copies on their way to backers as I post this. Now, Ed is launching a new game on Kickstarter called The Siblings Trouble, with gorgeous artwork and fantastic gameplay mechanisms that give it an epic RPG feel. Check out my interview with Ed below to learn more about the game, which launches today!

GG: Hi Ed, thanks for joining me again to talk about your upcoming game, The Siblings Trouble! Before we get into the details about that, how are you doing? How are things going/where are you with Lift Off! Get me off this Planet!?

Ed: Personally, I’m doing well. Life is busy, but in a good way. My family is healthy and I’m making lots of stuff, which makes me happy. Lift Off! Get me off this Planet! is going well. We were delayed on a few components, but all of the final manufacturing is complete and all copies have left PandaGM in China! The games are now starting the process of being shipped around the world and should be in players hands end of April to mid-May.

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Tabletop Game Review #9 – Mining Maniac

CoverMany thanks to Andrea for sending me this to review. Her design is a unique game that is just revving up on Kickstarter, so check out my thoughts to see if this is something you want to pick up! As always, leave your comments below to let me know of any questions or concerns you may have. Enjoy!

Overview:

Game: Mining Maniac

Designer: Andrea Tsang

Artists: Chung Fong and Vincent Tang

Publisher and Date: X-Axis Production, 2014

Players: 2 to 4, but up to 6 with a future expansion

You’ll like this if you like: Harbour and other market manipulation games.

In Mining Maniac, players act as executive officers of their own mining companies. The object is to amass the most cash by the end of the year, sabotaging your competitors and dodging their attacks along the way. Choose from among your best workers to go out and mine for precious gems, coal, copper, and gold. You can sell the minerals at their current market price, or hold out until next month when they’ll be worth more money. But watch out for unexpected events like collapsed mines, taxes, labor strikes, market crashes, and landslides; these obstacles will hinder your progress and affect the profits of your company! 

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Tabletop Game Review #8 – Pleasant Dreams

Pleasant Dreams box artHave you ever woken up from a horrible nightmare, covered in sweat, your heart beating out of your chest? Do you remember the frightening images that flashed before you, waking you from an otherwise peaceful slumber? Designer Aerjeen Tamminga created a game centered around this theme, and was kind enough to send me a copy for review. It’s one of the most unique games I’ve played, both in theme and mechanics. The fact that all the cards are tarot-sized certainly drew me in. But don’t let me spoil the review – read on to find out what I thought!

Overview:

Game: Pleasant Dreams

Designer/Artist: Aerjen Tamminga / Wayne Dorrington

Publisher & Date: Aerjen Games, 2014

Players: 1 to 2

You’ll like this if you like: Press-your-luck games with a twisted, dark theme

Read moreTabletop Game Review #8 – Pleasant Dreams

Tabletop Game Review #7 – Ghost Stories

Ghost Stories CoverLast night, I started thinking about what I was trying to do with my reviews. The obvious is that I want to promote accessibility in gaming and center the marginalized voice of disability, but what else do I want to accomplish? As passionate as I am about challenging and changing assumptions about disability, that isn’t the sole reason why I write this blog. I also write to express myself, in hopes that you’ll express yourself too. I love geeking out with other people, and blogging helps me connect to other people through the stuff that we love. The Geeky Gimp has fostered new friendships, and is a constant source of positivity in my life – especially when I need it the most.

A huge part of that positivity has come from the board game community, and that is why I am writing this review now. I’ve been dealing with some heartbreak, and so many of you have inadvertently helped me by either making podcasts/videos/reviews to keep me distracted, or offering me a virtual shoulder to cry on. Because of your awesomeness, I am inspired to share with you one of my favorite games, aptly brought to me by last year’s BGG Secret Santa. I hope you see why I adore this game, and maybe you’ll pick a copy up for yourself. So I guess this is less of a critical review and more an unabashed squee fest. Either way, enjoy, and let me know what you think in the comments section.

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Tabletop Game Review #6 – Mint Tin Aliens, Mint Tin Pirates

Click to enlarge.

Like many board game reviewers, I have a twitter account for engaging with my followers and to keep tabs on what’s happening in the gaming community. One of my followers, David, posted about these new games he was creating that fit entirely in Altoid-like mint tins. I was intrigued, and found his obvious love of the hobby and enthusiasm refreshing. Over the course of a few months, we exchanged ideas, gave each other feedback on our respective projects, and grew to be friends. As the Kickstarter for David’s games revved up, he kindly sent me a copy of both Mint Tin Aliens and Mint Tin Pirates, knowing I would give an honest review of his games.

So here we are, a few days before his Kickstarter ends, and I’m finally ready to show you these (spoiler alert!) awesome games. I’m going to review each separately, since they both give you a completely different gaming experience. Also, many thanks to Ing for the fantastic piece of art he created just for this review! You can purchase a print of his work here.

Read moreTabletop Game Review #6 – Mint Tin Aliens, Mint Tin Pirates

Lift Off! Interview with Eduardo Baraf

Cover of Lift Off!

Greetings, earthlings!

I’m excited to present to you my new YouTube channel, titled The Geeky Gimp Presents! I’ll still be blogging here, but this is just a way for me to branch out, challenge myself with a new creative outlet, and engage my subscribers. For my very first video, I interviewed designer Eduardo Baraf. We discuss he new game, Lift Off, which is quickly becoming a hit on Kickstarter. We also talk about accessibility in gaming, his design process, and his previous game, Murder of Crows.

Transcript is available here in PDF, or below the video. PDF: LiftOffTranscript

The video also has subtitles.

You can watch the video below, or click on this link. Subscribe to the channel and receive updates on new videos! I will still be writing here, of course, but I’m just branching out into vlogging!

I hope you enjoy.

Read moreLift Off! Interview with Eduardo Baraf

Tabletop Game Review #5 – Paperback

During one of my daily BoardGameGeek website visits, I came across Paperback, a game by designer Tim Fowers. It was only on Kickstarter, with a few people receiving and playing prototypes. Advertised as a Scrabble-like deck builder, I knew I had to back it. I’ve been playing Scrabble with my family since I was a kid, and I figured this was something I could enjoy with my parents. About six months after the Kickstarter, I received Paperback in the mail. I had completely forgotten that I’d ordered it, so talk about a pleasant surprise! I managed to play two games of it since then, and you can read my thoughts in this review. Currently, the only way to buy this game is to find it on auctions, or pre-order the second printing. You can order it here (click me!), and I strongly encourage it if it seems like something you’d enjoy. Once pre-orders reach 500, the printing will proceed, and you will not be charged until that goal is reached. But I have no doubt it will happen.

Also, this is a special review because I am co-hosting/co-reviewing with Mr. Richard Ham of Rahdo Runs Through! I’m a huge fan of his videos, and I can’t believe I am getting the opportunity to collaborate with him. Thanks to Richard, my wallet has suffered from buying the games he features on his channel. I can’t say I mind, though my mom is a bit annoyed at the stacks of board games taking over the house. C’est la vie! There is a great interview at the end of this review, and once Richard posts his video and final thoughts, I will include them in this post. [Edit: the videos are now below!] Meanwhile, check out his run throughs on YouTube by clicking the link in this paragraph.

This review also will be different because I am trying out a slightly new format. Let me know which you like better in the comments – just check past tabletop reviews for comparison. I’m always trying to improve, so feel free to give constructive criticism 🙂 Now, on to the review! As always, click on the images to enlarge them.

Paperback box
Paperback box.

 

Overview:

Game: Paperback

Designer: Tim Fowers

Artist: Ryan Goldsberry

Publish Date: 2014

Players: 2 to 5 gamers, ages 8 and up

You’ll like this if you like: Scrabble, Dominion, Boggle

Read moreTabletop Game Review #5 – Paperback

Tabletop Game Review #4 – Le Fantôme de l’Opéra

Cover of game
Box cover! Click any image to enlarge them.

This past Christmas, I participated in BoardGameGeek’s Secret Santa. It’s a pretty huge event, with over a thousand people signing up to send complete strangers brand-new board games. This was my first year giving it a go, and I could not have been happier with my experience. Not only did my Santa send me Forbidden Desert and Ghost Stories, two games that have been on my radar for a while, but they also sent the hard-to-find (at the time) Le Fantôme de l’Opéra. I’d heard about Fantôme when I read a preview of the new games premiering at Essen, and the theme alone sold me. Phantom of the Opera is kind of my guilty pleasure – I adore the musical, and even liked the Gerard Butler movie. My mom is a bigger fan than me, so I knew I had to get this game as soon as it came out. Thanks to my Secret Santa, though, I didn’t have to! If you’re reading this, Santa, you’re awesome. So what is this game all about? Did it live up to my expectations? Let’s find out.

Overview:

Le Fantôme de l’Opéra
Publisher and Date: Hurrican, 2013
Designers: Bruno Cathala and Ludovic Maublanc
Players: 2
Ages: 9 and up
Length: 30 minutes
BoardGameGeek Link: Le Fantôme de l’Opéra
You’ll like this if you like: Mr. Jack, Clue, or any strategic bluffing game

Read moreTabletop Game Review #4 – Le Fantôme de l’Opéra

Tabletop Game Review #3 – Strain

Strain game box with tiles and components
Strain game box with components. Click to enlarge the images!

There’s a great little store in the local mall called Marbles – they sell various board games, card games, books, and toys, all to engage the different parts of your mind. It’s a chain, though I don’t think there are too many locations. Anyway, on my first trip there, I saw a tabletop game with an intriguing cover: a test tube bubbling over, amoeba-shaped art floating around it, and a bright, rainbowy color scheme. I asked the shop guy what it was about – he told me, “you basically destroy your opponent with science.” Without even glancing at the reviews on BoardGameGeek, I purchased it. I don’t usually buy a game without any inclination of how it plays, but I knew I needed to have this one. How did I end up liking it? Well, let’s find out.

Overview:

Strain
Publish Date: 2011
Players: 3-7, though there is a two-player variant.
Ages: 10 and up
Length: 60 minutes
BGG Link: Strain

Gameplay/Rules:

The object of Strain is to be the first player to score twelve victory points by completing the objectives pictured on your organism tiles. At the start of the game, the tiles are divided into three piles, differentiated by their categories:  cytoplasms, organisms, and petri dishes. On each turn, the player must go through three phases, and perform the optional actions within these phases. The phases are: Awaken, Evolve, and Shed.

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